
Shrinko
Shrinko is an open world exploration game where you can change your size to be really big or really small. Explore the nooks and crannies of the island, find treasures, and unlock secrets!
Join the Discord community and say hi!
Consider leaving direct feedback (optionally private)
For a better experience, download the game and run locally! The web version is missing some juice and decals don't load so you can't see Shrinko's face :(

Controls
| Action | Keyboard/Mouse | Controller (Xbox style) |
| Grow | Q | Right Trigger |
| Shrink | E | Left Trigger |
| Move | WASD | Left Analog Stick |
| Look | Mouse | Right Analog Stick |
| Jump | Space | A |
| Sprint (Toggle) | Shift | L3/Press left stick |
| Pause | Esc (Tab in web) | Start |
| Change Perspective | P | D-Pad Right |
| Zoom in/out | Scroll wheel | D-Pad Up/Down |
| Respawn (hold) | F | Select/Back |
| Toggle Fullscreen | Alt + Enter (Cmd + F for Mac) | N/A |
Currently implemented:
- Four types of collectables:
- Stars, Bananas, Jiggies, and the secret Udders.
- Collect the first three to progress through the game, the udders are not used as of yet (and there aren't enough to complete it yet)
- Explorable world
- Although empty in many places currently, the world is fully explorable. Find little hidden areas throughout!
Known Issues:
- Decals don't load in Web
- The camera is absolutely garbage, I know this, you know this, I am trying really hard, I guess it's a difficult thing to fix
- Sometimes you warp to the ground really fast when running off ledges.
- Growing near walls can quite often launch you, especially in the city
- Poor performance, this game isn't exactly optimized so there may be screen freezes or jitters
NOTE: There is no end state yet, so once you've crossed the bridge (you'll know) you will have "completed" the current version
| Updated | 1 day ago |
| Status | Prototype |
| Platforms | HTML5, Windows, macOS |
| Rating | Rated 4.9 out of 5 stars (13 total ratings) |
| Author | ntesh |
| Genre | Adventure |
| Made with | Unity, Blender, GIMP |
| Tags | 3D Platformer, Exploration, Low-poly, Nintendo 64 |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse, Xbox controller |
| Links | Discord |
| Content | No generative AI was used |
Download
Development log
- Devlog 00126 days ago
- Saving now supported in all versions40 days ago
- Web version now live42 days ago







Comments
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That’s awesome, congrats! Yes the camera has issues, but I think you really nailed its reaction to any scale change. It’s feeling very smooth, natural and really produces a sense of scale. There is a sense of wonder exploring all places at different scales that I love. And the aesthetic and music feels cohesive, very familiar and soothing. Love it!
This is pretty fun to explore! Despite having not a lot of puzzles to solve, it’s fun to find the many small secrets. It reminds me of the game Everything.
hell yea
very interested to see where this project goes.
i would sink hours on end into a full game that had Shrinko's grow/shrink ability!
fractal block world